Speak of the Devil…

About half an hour after my last post, I realized that I was exporting the triangles as vertex1, vertex2, vertex2 instead of vertex1, vertex2, vertex3. Amazing what a one character typo can do… I feel awesome.

Clive’s Face - Pretty Version

Edit: Looks like the I got the texture coordinates right - I was able to add the texture without any trouble!
Clive’s Face - Textured Version

1 Response to “Speak of the Devil…”


  1. 1 Alex

    Jebus!

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