I finally broke down and bought the student version of MATLAB. Even though I feel that Mathematica is superior to MATLAB, especially when it comes to data visualization and symbolic math, the fact that my linear circuit analysis class requires that you use MATLAB was enough to push me to the dark side. I’ve made a special plot using MATLAB to […]
Archive for the 'Programming' Category
Ever have those demons inside your computer that you swear are messing with your bits and producing random errors? Me too. During one of these bug chasing marathons, I wrote a FPU dumper that prints out the state of the x87 FPU whenever it is called. The program that I was working on was […]
About half an hour after my last post, I realized that I was exporting the triangles as vertex1, vertex2, vertex2 instead of vertex1, vertex2, vertex3. Amazing what a one character typo can do… I feel awesome.
Edit: Looks like the I got the texture coordinates right - I was able to add the texture without any […]
Last night I took a big step in my reversing of the Guitar Hero mesh format. For a while now I have been trying to decode the meshes so that I can import them into StepMania for a Guitar Hero-ized version. I have all the vertices, their normals, their colors and their texture locations decoded. […]